#include <animationdriver.hpp>
◆ AnimationDriver() [1/3]
◆ ~AnimationDriver()
xcal::animation::AnimationDriver::~AnimationDriver |
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default |
◆ AnimationDriver() [2/3]
xcal::animation::AnimationDriver::AnimationDriver |
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const AnimationDriver & |
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delete |
◆ AnimationDriver() [3/3]
◆ animation()
AbsAnimation * xcal::animation::AnimationDriver::animation |
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const |
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inline |
◆ current_frame_index()
size_t xcal::animation::AnimationDriver::current_frame_index |
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const |
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inline |
◆ duration()
float_t xcal::animation::AnimationDriver::duration |
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const |
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inline |
◆ end_time()
float_t xcal::animation::AnimationDriver::end_time |
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const |
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inline |
◆ finished()
bool xcal::animation::AnimationDriver::finished |
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const |
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inline |
◆ frame_count()
size_t xcal::animation::AnimationDriver::frame_count |
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const |
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inline |
◆ frame_rate()
float_t xcal::animation::AnimationDriver::frame_rate |
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const |
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inline |
◆ next()
void xcal::animation::AnimationDriver::next |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ playing()
bool xcal::animation::AnimationDriver::playing |
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const |
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inline |
◆ start_time()
float_t xcal::animation::AnimationDriver::start_time |
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const |
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inline |
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