xcal
基于 C++23 的现代图形渲染引擎
|
#include <xcal/mobject/objects/path.hpp>
#include <xcal/render/impl/opengl/gl/buffer.hpp>
#include <xcal/render/impl/opengl/object/path.hpp>
#include <xcal/render/impl/opengl/utils/openglapiloadhelper.inc>
#include <xcal/render/impl/opengl/utils/shaderinstence.hpp>
#include <xcal/utils/logmacrohelper.inc>
#include <xcmath/utils/show.hpp>
宏定义 | |
#define | ROLE OpenGLObject |
#define | LABEL Path |
函数 | |
XCAL_SHADER_INSTANCE (xcal::render::opengl::object::Path, STROKE_SHADER_ID) | |
XCAL_SHADER_INSTANCE (xcal::render::opengl::object::Path, FILL_SHADER_ID) | |
XCAL_SHADER_INSTANCE | ( | xcal::render::opengl::object::Path | , |
FILL_SHADER_ID | |||
) |
引用了 SHADER_FILE.
XCAL_SHADER_INSTANCE | ( | xcal::render::opengl::object::Path | , |
STROKE_SHADER_ID | |||
) |
引用了 SHADER_FILE.